GitHub - cheind/mesh-deform: :lollipop: Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
![Miniature Sculpting in Blender: How to Use a Texture to Deform a Mesh When All You've Got Is a Material – GearHead RPG Miniature Sculpting in Blender: How to Use a Texture to Deform a Mesh When All You've Got Is a Material – GearHead RPG](https://i0.wp.com/www.gearheadrpg.com/wp-content/uploads/2022/03/Step01.png?resize=722%2C722&ssl=1)
Miniature Sculpting in Blender: How to Use a Texture to Deform a Mesh When All You've Got Is a Material – GearHead RPG
![Fully Custom Mesh Deform Character Setup [Skinned Meshes] - Community Tutorials - Developer Forum | Roblox Fully Custom Mesh Deform Character Setup [Skinned Meshes] - Community Tutorials - Developer Forum | Roblox](https://devforum-uploads.s3.dualstack.us-east-2.amazonaws.com/uploads/original/4X/f/e/d/fedb26f6d1d78ccb5c2d56e2dc973ed71849030b.png)